How To Use Magick With A Straight Face 8 New Science


How To Use Magick With A Straight Face 8 New Science Cover
Those that cannot extricate themselves from old mechanistic views need an excuse to allow the placebo effect to bring them success. Ironically, the same discipline which made magick so difficult can now provide this excuse. Scientists are exploring some new ideas which depart from the founding mechanistic paradigm. Ideas consonant with the magickal paradigm show up in Jung's synchronicity, quantum physics, the Gaia hypothesis and the morphogenetic field hypothesis (see Rupert Sheldrake's "A New Science of Life"). When these views obviously challenge the traditional mechanistic paradigm, they are a source of hostility or amusement. When the challenge is more subtle, people ignore it. Never the less, the West is gradually turning toward a view more in tune with magick. With greater frequency, people are willing to consider the idea that we affect our universe on more than just a physical level.

Scientific evidence now supports the idea of non-physically affecting your environment. Quantum physics suggests that an experimenter's goals seem to create whatever particle he's looking for. The morphogenetic field hypothesis suggests that actions affect all other actions to the degree that the circumstances are similar. This explains why it becomes easier to grow a certain type of crystal over time and how new animal behaviors "jump" from one isolated population to another. Science is continually finding support for things that metaphysicians have said for millennia.

If your respect for science is such that you cannot take magick seriously, do some research into these areas. If you can find an acceptable explanation, then you can respect magick. This respect is essential for success. But don't look for "proofs." The concept of magick is nebulous. It's designed to explain the way things are. "Contrary evidence" only shows that you misunderstand. Change your definition to include the new evidence.

Magick can never be proven wrong because it can't be pinned down. Since it explains a subjective reality, it can never be proven right, either. The magickal paradigm will confirm any preconceptions, so the mechanistic paradigm will look "true" if that is what you expect. Since it also postulates so many unknowns in the mind, this paradigm states that what you get is what you expected. As with so many things, you will believe if you want to and you won't if you don't want to. But when you're on the fence, the right explanation can help you accept the possibility. Only then you can honestly try magick. If you experiment with a negative attitude, it is the nature of magick to confirm this. Magick works best for those practical enough to be skeptical, but open minded enough to give it an honest try. If a part of you is genuinely interested in magick, work to become comfortable with it. Start with simple and harmless work. Leave the embarrassing stuff for later, after you've seen it work and you don't care so much if your friends find out.

Avoid getting too involved in the "explanations." If you need one, pick whichever you like. It doesn't have to be any of those here. Each has to build his own models. In any case, reality transcends the understanding of waking-consciousness, so any expressible explanation is "wrong" in the traditional sense, anyway. For a good illustration, try to "understand" wave-particle duality in any but a mathematical sense. It's as impossible to picture as a four dimensional cube.

However the universe "actually is," always act in a manner that is responsible in an obj-ective universe. If this were not essential, people would have abandoned the objective universe long ago. Objective or subjective, there are many empirical rules of behavior that we all know. Magick doesn't change these rules. Don't drive crazily because you've done a protection spell. Don't spend unwisely because you've done a prosperity spell. Don't jump off a building because you've done a flight spell. Remain within these rules and you loose nothing by acting as though the universe is subjective. You should not be doing anything you don't want to do in the first place, because such acts are pointless in either universe. If the universe is objective, then you have had some harmless fun. If the universe is subjective, then you have the chance to get anything you want. If you approach it properly, you can't lose.

Also try this free pdf e-books:

Aleister Crowley - Book 4 Part Iii Magick In Theory And Practice
Lynn Thorndike - A History Of Magic And Experimental Science

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Models Of Magic The Spirit Model


Models Of Magic The Spirit Model Cover
This is purportedly the oldest model of magic though it may very well have come into existence after or simultaneously with the energy model. We can find it worldwide in Shamanic cultures as well as in many religions. Its basic premise is the existence of an otherworld inhabited by more or less autonomous entities such as spirits, angels, demons, gods etc. The shaman or magician is someone who can enter this otherworld at will, who has traveled widely in it, knows its language and customs and as made friends, smitten enemies and/or acquired allies and servitors there. This is important as all magic is of these entities' making. The modern German word for witch, "Hexe" (f.) illustrates this rather neatly if we take a closer look at its etymology. It derives from Old High German "hagazussa" which translates as "fence rider". The hagazussa is riding the "fence between the worlds" i.e. she is at home in the world of everyday life as well as in the magical otherworld of spirits.

In the spirit model magic is seen as being effected by these entities who are usually invisible, at least to the average punter, and it is the shaman's or magician's task to make them put his will into effect. This may be done by prayer, by barter, by cajoling or even - vide medieval demon magic - by the application of magical force, threats and pressure. The otherworld may have its own geography but it is usually considered to coexist with the world of everyday life. The key to entering it is an altered state of consciousness, controlled trance or ecstasy of which the shaman is an expert.

The spirit model has prevailed in traditionalist or Dogmatic magic until today, some of its most noted exponents being Franz Bardon and, at least to a great extent, Aleister Crowley.

Also try this free pdf e-books:

Medieval Grimoires - Arbatel Of Magic Or The Spiritual Wisdom Of The Ancients
Aleister Crowley - Songs Of The Spirit

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Rituals And Spell Objectives Red Magic


Rituals And Spell Objectives Red Magic Cover
As soon as humanity developed the organization and weapons technology to defeat its main natural predators and competitors it seems to have applied a fierce selection mechanism to itself in the form of internecine warfare. Many of the qualities we regard as marks of our evolutionary success, such as our opposable thumbs and tool handling abilities, our capacity for communication by sound, our upright posture, and our capacity to give and receive commands and discipline, were almost certainly selected for during millennia of organized armed conflict between human bands. Our morality reflects our bloody history, for whilst it is taboo to attack members of one's own tribe, it remains one's duty to attack foreigners. The only debate is over who constitutes one's own tribe. When enthusiasm for war is limited, we devise sports and games in which to express our aggression. From the whole ethos and terminology of sport it is plain that sport is just war with extra rules.

However, it should not be supposed that war is completely without rules. Wars are fought to improve one's bargaining position; in war the enemy group is a resource that one wishes to gain some measure of control over. Wars are fought to intimidate one's adversaries, not to exterminate them. Genocide is not war.

The structure and conduct of war reflects the "fight or flight" program built into our sympathetic nervous system. In battle, the aim is to intimidate the enemy out of the fight mode and into flight mode. Thus, assuming there is sufficient parity of force to make a fight seem worthwhile to both parties, morale is the decisive factor in conflict. Indeed, it is the decisive factor in virtually any inter-human competitive, sporting or military encounter.

Red magic has two aspects, firstly the invocation of the vitality, aggression, and morale to sustain oneself in any conflict from life in general to outright war, and secondly the conduct of actual combat magic. A variety of god forms exist in which the War-self can be expressed, although hybrid or purely idiosyncratic forms work just as well. Ares, Ishtar, Ogoun, Thor, Mars, Mithras and Horus in particular are often used. Contemporary symbolism should not be neglected. Firearms and explosives are as welcoming to the red gnosis as swords and spears. Drums are virtually indispensable. Sigils drawn in flammable liquids, or indeed whole flaming circles in which to invoke should be considered.

Combat magic is usually practiced openly with the adversary being publicly threatened and cursed, or finding himself the recipient of an unpleasant looking talisman, spell or rune. The aim is intimidation and control of one's adversary who must therefore be made as paranoid as possible and informed of the origin of the attack. Otherwise combat magic takes the same general form as that used in Entropy Rites, with sigils and servitors carrying auto-destructive information to the target, although with sub-lethal intent.

However, the real skill of red magic is to be able to present such an overwhelming glamour of personal vitality, morale and potential for aggression that the exercise of combat magic is never required.

Recommended reading (pdf e-books):

Scott Cunningham - Earth Air Fire And Water More Techniques Of Natural Magic
Edred Thorsson - Futhark A Handbooks Of Rune Magic
Andrew Lang - Myth Ritual And Religion

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